MACRÌ, E.; CECCONI, L. Educating about accessibility and inclusion through Fortnite: the Kimap City case study. Community Notebook. People, Education and Welfare in the Society 5.0, [S. l.], v. 3, n. 3, p. 34–42, 2025. DOI: 10.61007/QdC.2025.4.367. Disponível em: https://www.quadernidicomunita.it/index.php/qdc/article/view/367. Acesso em: 16 feb. 2026.